However, there's another cluster of stories that use conlangs: linguistic speculative fiction. These stories are ABOUT the conlang. There are lots of variations, but in all of them, your audience is there to watch you trot that thing around the stage and make it do tricks. If they can't see enough of it, they will be annoyed. The audience for these stories is smaller but extremely passionate. These are people who buttonhole linguists and ask about OVS languages. You're not going to throw them unless you botch the mechanics of linguistic construction and/or basic storytelling skills. A closely related subcluster is stories that are primarily about something else, but require a lot of conlang support, such as one about alien genders with unique pronouns or one about time travel with unique tenses. Effectively, these require guidelines more akin to the linguistic speculative fiction set than the local color set.
What this really means: before you start writing a story with a conlang in it, decide which of those types you want to write. The guidelines for doing it well are almost entirely opposite. Walk in the middle of the road, get squished like grape.
Anonymous
January 22 2018, 22:36:42 UTC 3 years ago
Okay ...
January 22 2018, 22:51:12 UTC 3 years ago
Do you just need a few words and phrases for local color in a story that is primarily about something else? Use sparingly and don't do more work than you need to.
Is the story about communication in some way? Then you will need to understand a significant amount about your conlang and the people who speak it. Use it to support the story.
Is it just plain fun for you to make languages? Then go for it. Some other folks love reading that stuff. It's like standing around someone's model ship admiring it. In this case, you should have at least the writing system, the Swadesh List of common words, and the core grammar concepts. Use as much as you want.
Also, consider the Six Layers. Conlangs are really better built from the core out. However, if you only want a handful of terms for local color, you can get away with surface-in.