I on the other hand like characters who can get into trouble on their own, and audiences who can suggest exciting trouble into which characters can get. Nothing is more entertaining than having someone say, "Hey, there's a six-foot-wide mud puddle over there," and the main character goes, "Nah, I'd rather burn down the barn instead." Or whatever.
Character Agency
I on the other hand like characters who can get into trouble on their own, and audiences who can suggest exciting trouble into which characters can get. Nothing is more entertaining than having someone say, "Hey, there's a six-foot-wide mud puddle over there," and the main character goes, "Nah, I'd rather burn down the barn instead." Or whatever.
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Poem: "The Untouchable Undead"
This is today's freebie, inspired by anonymous prompt. It also fills the "Acts of Kindness" square in my 7-1-21 card for the Winterfest in…
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Poetry Fishbowl Open!
Starting now, the Poetry Fishbowl is open! Today's theme is "Reality is stranger than fiction." I will be checking this page…
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Content notes for "The Little Shadow Across the Grass"
These are the content notes for " The Little Shadow Across the Grass." Read about the Grunge. The Ghost Dance was meant to " roll…
July 23 2014, 02:43:29 UTC 6 years ago
Well...
July 23 2014, 02:47:21 UTC 6 years ago
Re: Well...
July 23 2014, 02:54:22 UTC 6 years ago
Also, 'murder-hoboes' is funny to say. I've seen it being used to describe adventurers-- y'know, the ones who are supposed to be heroes but wander around killing anything that seems attackable, including (especially) the friendly NPCs that were supposed to be giving them clues and quests.
Re: Well...
July 23 2014, 06:41:32 UTC 6 years ago
I agree. Sometimes it's a slow slide, other times a sudden snap. I try to keep an eye on which character are supposed to be sympathetic, mixed, or unsympathetic.
>> Also, 'murder-hoboes' is funny to say. I've seen it being used to describe adventurers-- y'know, the ones who are supposed to be heroes but wander around killing anything that seems attackable, including (especially) the friendly NPCs that were supposed to be giving them clues and quests. <<
True. Some villains are indiscriminate killers, or just want to destroy the world.
Deleted comment
Yes...
July 23 2014, 07:21:42 UTC 6 years ago
July 24 2014, 03:10:19 UTC 6 years ago
July 24 2014, 03:34:52 UTC 6 years ago
As a result, the characters often do things I never intended them to do. The story will go in directions I never expected. Sometimes I have to skip boring bits by stopping them and saying "Hey guys, if we continue at this rate we'll fill up 250 pages of two days' worth of dialogue, so maybe let's fast forward a bit." Other times, I have to pick them up and redirect them because they get WAY off track.
But for all the annoyances, this way of doing things is great, because it almost always ends up with awesome character developments I never would have thought of on my own, and the characters are really good at sneaking in foreshadowing that even *I* fail to notice, for things that surprise me later in the story, making me look like a much more thoughtful and skilled writer than I really am, because re-reading it people will think "OMG it must have taken her months to do this kind of detailed planning" but in reality my outline for that story was absurdly simple.
Like, for instance, let's say there's a story with this really cool twist, with brilliant foreshadowing, and you would think I had like 15 pages of outline for, but in truth my outline was basically "Well this is what they find at first, they go looking for clues, and in the end they find (X) did it." Like, I think my longest outline ever was maybe half a page long when typed out.
And even when I make outlines, the characters have a tendency to be like "Okay that sounds cool and all but I have a better idea. No no, just watch, you'll like this."
And then of course if I try to do something contrary to a character's character, the character will be like "Unless there's some really good reason for this, like mind control or 'do this or else the world explodes,' I ain't fuckin doin that." Like the story I've no doubt told you numerous times of my first encounter with Lyria.
TL;DR = I am a slave to my characters; they are the real writers. I am just their tool.