* Nobody's perfect. Heroes have some flaws. Villains have some virtues. Most people fall in the middle somewhere.
* Balance character resources against size of challenge. Your hero can be as souped-up as you want, so long as you pit them against a comparable antagonist. Scope can be anywhere from personal, local, regional, national, global, galactic, universal, whatever fits.
* Don't write too much about people who suck. Why would you -- or your reader -- want to hang out with people you don't like? Most of the answers to that do not go to nice places. Try to make sure that at least some of your characters are decent people. "You all suck" is probably the #2 reason I bail out of a book or series, after "Bored now." Being famous will not save you, I quit reading George R.R. Martin because I couldn't find anyone I liked in a cast the size of New York City.
February 21 2014, 02:06:32 UTC 7 years ago
I also hate the fact that about the only adventure women ever seem to have in books is the sexual sort. (Don't get me wrong, romance is fine, but women should do more in books besides just fall in love or lust...and then spend the rest of their young adult lives bearing and raising kids.)
Perhaps we need to write some UN-romantic adventures?
:)
Yes...
February 21 2014, 02:21:05 UTC 7 years ago
Exactly. I know it's realistic, but I don't like the people I'm stuck on this planet with who are breaking everything and acting like assholes. I visit other worlds to get the fuck away from my neighbors. I hang out online for similar reasons. Our immediate neighbor cannot figure out not to plow his fields when the wind is blowing, and I'd be cool with leaving that his problem, except that agricultural degradation is everybody's problem that has toppled many an empire in the past. *facepalm* So when I look at hero-deserving-problems in fiction, just no. I do not need more of that.
>> I also hate the fact that about the only adventure women ever seem to have in books is the sexual sort. (Don't get me wrong, romance is fine, but women should do more in books besides just fall in love or lust...and then spend the rest of their young adult lives bearing and raising kids.) <<
I agree. This is a key reason why I'm increasingly dissatisfied with the F&SF section. We used to slay dragons and fly starships. Now it's book after book of smutty white chick fucking jerks. Do Not Want. #notbuyingit. Going home to write something else. How sad is it when someone with my booklust walks out of a bookstore with money still in hand? Fuck it, I have crowdfunding contacts, I'll spend it on something that isn't stupid.
I do, however, like family stories, and I've got a couple of series where having a family does not end the adventures. Because, you know, most people have families and life keeps throwing challenges at them anyway. So I'm very pleased to offer things like Hart's Farm and Monster House.
With P.I.E. I wanted urban fantasy where the hera picked a nice guy, not one of several jerks chasing her. That's a direct turnabout from a lot of what I see in that subgenre today. Plus of course Brenda is mobility impaired. That Darrel turned out be kind of accident-prone was not something I planned, but I think it's kind of hilarious that the able-bodied character is the one who keeps getting injured.
>> Perhaps we need to write some UN-romantic adventures? <<
I do have some series that veer away from romance, notably Path of the Paladins (two ace leads) and An Army of One (widely scattered characters, some of them asexual).
What I do not have is an urban fantasy series with no romantic content. Given the prevailing trend, that's something that needs doing. I'm also open to other genres with any kind of non-romantic adventure theme. Feel free to prompt for this stuff in any open call.
Re: Urban non-romantic fantasy
February 21 2014, 02:37:56 UTC 7 years ago
Would you like to collaborate on something like this, or perhaps make it an open universe? I'm feeling an urge to create with someone, rather than alone, and the places I'd go online for roleplaying just aren't the same anymore (threaded forums instead of MU*s, or the people who used to RP have gone away, or the atmosphere has changed so that nobody RPs in public).
Speaking of romance
February 21 2014, 02:32:18 UTC 7 years ago
But you know how flat characters can be in the face of erotica or Big Kabooms (In Space, or anywhere else). Anything that helps make the characters at least as interesting as the exotic pairings is good, and I can sneak in stuff that non-standard people recognize themselves in, serving underserved markets and thereby making sure I get a bigger slice of pie (I like pie).
Re: Speaking of romance
February 21 2014, 07:26:50 UTC 7 years ago
Go for it. I like your ideas in diversification.
Re: Speaking of romance
February 24 2014, 22:22:38 UTC 7 years ago
In the plant and fungus kingdoms of our world, exotic pairings that last several lifetimes rather than just their own, is quite common. Lichens are one of the prime examples of this; they are a symbiotic pairing of a fungus and an algae and there's gobs of different ones. Lichens even form "seeds" which contain a fungus spore and a bit of algae which goes off to form a whole new lichen just like its parent lichen. BUT just remember this: Both the fungus and the algae can go its separate ways when conditions are right.
Maybe this will suggest something to you...
Ever heard of the book "Little Fuzzy" written by Piper?
(You might find it worth a read.)
:)
Re: Speaking of romance
February 25 2014, 20:13:03 UTC 7 years ago
Yes, I have enjoyed the "Little Fuzzy" series.
February 21 2014, 20:49:43 UTC 7 years ago
I do write about some people who I would never want to share a drink with, but one of my greatest accomplishments is that I apparently managed to make some of them sympathetic, despite everything. I often use those kinds of characters as sort of anti-role-models for myself; they model what I DON'T want to be.
--Rogan
Thoughts
February 21 2014, 21:14:50 UTC 7 years ago
That's cool. It reminds me of the Bechdel test.
>> I do write about some people who I would never want to share a drink with, but one of my greatest accomplishments is that I apparently managed to make some of them sympathetic, despite everything. <<
My protagonists are usually someone the audience can root for. My antagonists may be sympathetic or unsympathetic. Sometimes I want them to be aggravating, but easy to understand -- Farce is a good example of this. Other times they're people you want to burn in effigy. What I try to avoid is writing characters that make people want to flee the room.
>> I often use those kinds of characters as sort of anti-role-models for myself; they model what I DON'T want to be. <<
Yep. I've done that. It's a good approach.