"Fleshing Out Flat Characters" explains how to add complexity to characters that will enrich your writing.
A published author shares business insights in "7 Things I've Learned So Far."
"Play-by-Play Narration" looks at the tendency to write down everything. What a story should do is condense the character's experience down to the parts that are interesting and relevant. If an activity is important, use play-by-play. If it's not, then summarize or skip it entirely. This is actually a big interest of mine because it comes up in Torn World. A shared world really invites you to skip around and write just the best scenes. But then you have to be careful not to leave too much out, or readers will get lost. It's a delicate balance, and that's a good thing to practice.
"How to Spotlight Important Prose" offers multiple tools for calling a reader's attention to key content. I remember hearing in a workshop that sentence fragments can do that -- they snag the eye and seem like the most important thing on the page.
"Writing: When It Isn't Working" examines the structural integrity of a novel, as it is being written.